Game Designer, Game Producer, UX Designer, Graphic Designer
KEY TASKS
Served as the game designer and producer managing a small team consisting of a talented Unity developer, myself as the UX and Graphic Designer, three voice over talents and five beta testers.
Managed and tracked all game development and assets creation with FogBugz.
Obtained feedback from beta testers regularly and monitored analytics to test UX efforts and gameplay.
Directed, wrote, and edited in-game audio for voice over talent.
Created the official UKNO logo, collateral and in-game promotional ads.
Have you ever had to “pull until you get the color”, “skip 3 people” or “draw 12”? If this sounds like the way you play, or sounds like it would be very fun, then welcome home! And welcome to UKNO! (pronounced: you know)
UKNO is a fast-paced, number and color matching card game that’s fun for everyone! But don’t let this fool you. A game of UKNO can be over before you know, so make sure you are on your p’s and q’s!
UKNO app icon design
UKNO final logo on title slate
UKNO card deck texture
UKNO gameplay loop created for the Google Play store listing and video background loop for www.uknogame.com
UKNO Themes created as in-game purchases. Each theme consists of an animated background and skinned UI elements and menus